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Original Character - Spy - 3D Model

3D Model sculpted in Zbrush. Clothing simulation/design added via Marvelous Designer.
Original Concept drawn by me.
3D Model by me, Mikayla.
Spy with athletic build, complex braid, leather jacket and pants, and combat boots.
Base shapes created in Maya, Character details and anatomy sculpted in Zbrush, Clothing made using Marvelous Designer.

Character Sculpt. Started Creating character with stylized realism in Zbrush. Sculpted anatomy and hair details in Zbrush, then created clothing (leather jacket & leather pants) in Marvelous Designer. Finalized in Zbrush.

Character Sculpt. Started Creating character with stylized realism in Zbrush. Sculpted anatomy and hair details in Zbrush, then created clothing (leather jacket & leather pants) in Marvelous Designer. Finalized in Zbrush.

3/4ths view of Character: Character details and anatomy sculpted in Zbrush. Clothing made using Marvelous Designer.

3/4ths view of Character: Character details and anatomy sculpted in Zbrush. Clothing made using Marvelous Designer.

Back View of Character sculpted in Zbrush

Back View of Character sculpted in Zbrush

Side View: Base shapes created in Maya, Character details and anatomy sculpted in Zbrush, Clothing made using Marvelous Designer.

Side View: Base shapes created in Maya, Character details and anatomy sculpted in Zbrush, Clothing made using Marvelous Designer.

View of Hair details, braid sculpted in Zbrush

View of Hair details, braid sculpted in Zbrush

Base shapes created in Maya, Character details and anatomy sculpted in Zbrush, Clothing made using Marvelous Designer.

Base shapes created in Maya, Character details and anatomy sculpted in Zbrush, Clothing made using Marvelous Designer.

Final Character in Zbrush

Final Character in Zbrush

Base shapes created in Maya, Character details and anatomy sculpted in Zbrush, Clothing made using Marvelous Designer.

Base shapes created in Maya, Character details and anatomy sculpted in Zbrush, Clothing made using Marvelous Designer.

Zbrush Spy Character Sculpt

Zbrush Spy Character Sculpt

Process: After importing the clothing from Zbrush, in the process of cleaning up the sewing

Process: After importing the clothing from Zbrush, in the process of cleaning up the sewing

Process: After importing the clothes created in Marvelous Designer, I cleaned up the clothing in Zbrush

Process: After importing the clothes created in Marvelous Designer, I cleaned up the clothing in Zbrush

Process

Process

Process

Process

Process of creating clothing in Marvelous Designer

Process of creating clothing in Marvelous Designer

Process: The stylized anatomy of the character underneath the clothing added. This was at the point where I exported the Zbrush sculpt into Marvelous Designer.

Process: The stylized anatomy of the character underneath the clothing added. This was at the point where I exported the Zbrush sculpt into Marvelous Designer.

In the Process of sculpting in Zbrush

In the Process of sculpting in Zbrush