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Houdini Particle Simulation

I am responsible for particle simulation, lighting, and rendering in Houdini. I created pixie dust-like particles using small golden particles and 2D star sprites I drew. I emitted particles from her skirt and turned those into fluid. I used after effects to put together the image sequence and add additional glow to the particles.

Animation imported from Mixamo.

Responsible for particle simulation, lighting, and rendering. I created pixie dust-like particles using small base particles and 2D star sprites I drew. I emitted particles from her skirt and turned those into fluid.

Animation from Mixamo.