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Fracture Simulation, Lighting, Rendering in Houdini

I am responsible for Fracture Simulation, Vase Texture, Lighting, and Rendering in Houdini.
Simulation, Lighting, and Render in Houdini. Vase Texture in Substance Painter.

Models from online
Credits:
Baseball Model & Textures from Alexander Bespalko on CGtrader https://www.cgtrader.com/free-3d-models/sports/equipment/game-ready-worn-baseball-ball
Column Statue Model and Textures from 3dscanreality on CGtrader https://www.cgtrader.com/free-3d-models/architectural/decoration/garden-decorative-statues-bundle
Vase Model from Ayl on CGtrader https://www.cgtrader.com/free-3d-models/plant/pot-plant/vase-plain-cg1

Fracture Simulation using Rigid Body Objects/Solvers in Houdini

Right as the baseball strikes the vase

Right as the baseball strikes the vase

Beginning of vase fracture

Beginning of vase fracture

Aftermath of fracture

Aftermath of fracture