I am responsible for Fracture Simulation, Vase Texture, Lighting, and Rendering in Houdini.
Simulation, Lighting, and Render in Houdini. Vase Texture in Substance Painter.
Models from online
Credits:
Baseball Model & Textures from Alexander Bespalko on CGtrader https://www.cgtrader.com/free-3d-models/sports/equipment/game-ready-worn-baseball-ball
Column Statue Model and Textures from 3dscanreality on CGtrader https://www.cgtrader.com/free-3d-models/architectural/decoration/garden-decorative-statues-bundle
Vase Model from Ayl on CGtrader https://www.cgtrader.com/free-3d-models/plant/pot-plant/vase-plain-cg1
Fracture Simulation using Rigid Body Objects/Solvers in Houdini