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Nuke Compositing - Render Passes

I am responsible for compositing four elements (CG rendered elements and background footage) in Nuke. I was able to manipulate the diffuse, specular, and transmission render passes of the Vespa, foreground tires, and background tires to match the lighting and color of the background footage.
Background footage is from Pixabay and the rendered CG elements were provided by my professor.

I am responsible for compositing in Nuke

Houdini Node Network

Houdini Node Network

Starting Asset: Vespa: Diffuse, Specular, and Transmission Passes

Starting Asset: Vespa: Diffuse, Specular, and Transmission Passes

Starting Asset: Vespa: Shadow Pass

Starting Asset: Vespa: Shadow Pass

Vespa and Foreground

Vespa and Foreground

Background

Background

Starting Asset: Foreground Tire: Diffuse and Specular passes

Starting Asset: Foreground Tire: Diffuse and Specular passes

Starting Asset: Background Tires: Diffuse and Specular passes

Starting Asset: Background Tires: Diffuse and Specular passes

Background image

Background image