Website powered by

Exterior Lighting and Rendering (Unreal)

I am responsible for lighting, rendering, and post processing. Set dressing, layout, lighting, and rendering done by me in Unreal. I did editing and color correction in After Effects. I used a mix of directional lights, HDRI environment skylights, height fog, pulsing point lights, and a painterly post process volume I created, in Unreal Engine
Models and animation from professor and Unreal Marketplace. This test was to explore lighting, tell a story with change in emotion/mood in 4 shots, while also taking style inspiration from the painter Titian.

Lighting Exploration in Unreal. Exploring various moods within a single Unreal exterior environment.

Final Lighting and Render for Shot 1. I used a directional light and an HDRI image for the skylight.

Final Lighting and Render for Shot 1. I used a directional light and an HDRI image for the skylight.

Final Lighting and Render for Shot 2 I used directional light, emissive fog, an emissive sphere for the moon, and point lights that glow as the character passes, like sprites.

Final Lighting and Render for Shot 2 I used directional light, emissive fog, an emissive sphere for the moon, and point lights that glow as the character passes, like sprites.

Final Lighting and Render for Shot 3. I used height fog that was emissive for the majority of the lighting in the environment. As the character traverses the land, point lights glow as she passes, like sprites.

Final Lighting and Render for Shot 3. I used height fog that was emissive for the majority of the lighting in the environment. As the character traverses the land, point lights glow as she passes, like sprites.

Final Lighting and Render for Shot 4. I used an HDRI image for SkyLight, visible in the sky and emitting light as well as a directional light.

Final Lighting and Render for Shot 4. I used an HDRI image for SkyLight, visible in the sky and emitting light as well as a directional light.

1st shot before texturing and lighting

1st shot before texturing and lighting

2nd shot base scene

2nd shot base scene

3rd shot base scene

3rd shot base scene

4th shot base scene

4th shot base scene

Final Lighting and Render for Shot 3

Final Lighting and Render for Shot 3

Final Lighting and Render for Shot 4

Final Lighting and Render for Shot 4

Final Lighting and Render for Shot 4

Final Lighting and Render for Shot 4

Final Lighting and Render for Shot 4

Final Lighting and Render for Shot 4

Final Lighting and Render for Shot 4

Final Lighting and Render for Shot 4