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3D Lighting & Rendering in Arnold

I am responsible for UV mapping, texturing and shading, layout, lighting, and rendering. I modified models provided by my professor.
Used Maya, Arnold, Substance Painter, and Photoshop.
I am currently taking a 3D Lighting and Rendering course and learning more about lighting, shaders, and rendering.

Lighting and Rendering done within Arnold

Lighting and Rendering done within Arnold

Lighting and Render I did of a still life in Arnold

Lighting and Render I did of a still life in Arnold